

Set the path, the format and the resolution.The automatically generated textures are created in a Temp folder. When you are satisfied with the results it is usually a good thing to bake the final versions into a specific folder.Use the generated Height maps instead of Displacement maps, because it works with Normal maps default settings (Substance Parameters)! The height map automatically connects to the Phong E shader’s Shading Group node. tx converter – you have to use Raw of course. If you convert your textures to Raw (linear space) – like with Arnold’s.Use Raw (aka Linear, aka gamma 1.0) if the texture contains data that does not define color (Roughness, Smoothness, Metalness, IOR, Normal, Height, Displacement, etc.).Use sRGB (aka gamma 2.2 – roughly) if the texture directly defines the color of the surface (Diffuse, Base Color, Albedo, Specular etc.).🙂Īlways use Maya’s Color Management System. If you choose higher resolution the texture generation may take a while.Connect the generated file nodes to your render specific material and forget the Phong E.Substance procedural textures and the connected file nodes are created, also a Phong E shader with the possible connections. Click the little play buttons in the list.Deselect and reselect the Substance node. A single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly. Sometimes the loaded substance doesn’t show in the Attribute Editor. Unwrella is an exact unwrapping plug-in for Autodesk 3ds Max and Autodesk Maya. Turn on the Automatic connections (Automatic Baking section).

Create a Substance node in the Hypershade editor.
#Unwrella maya 2016 tutorial update#
You have to update the plug-in (Maya line, the big blue buttons to the right 🙂 ).Īctivate the Substance plug-in (Windows->Settings/Preferences->Plug-in Manager). Part 1 – Basics (Classic Workflow – for Render Engines) This is a short step by step tutorial for Allegorithmic’s Substance plug-in.
